Artifacts · Rune
Bloodbind Rune
Leech_Rune
Description
When the wounded bent beneath the weight of dusk, Umbra gathered what the living spilled.
Mechanics
Gems: one per artifact (ordinary gear cannot take gems)
Dismantle yields: Branch Dead ×1~5
In-game Tooltip
When the wounded bent beneath the weight of dusk, Umbra gathered what the living spilled.
Per Piece:
Health on Kill: +25
Mana on Kill: +5
Full Set:
All Stats: +1
Per Refine:
Health on Kill: +5
Mana on Kill: +1
Gems: (0/1)
Lore
When the wounded bent beneath the weight of dusk, Umbra gathered what the living spilled.
What flesh forgot, blood remembered; what the soul loosed, will made useful again.
Thus the ruthless were taught to take, that no strength be lost to dust or pity.
For power is the truest mercy, and blessed is the hand that lets nothing die unused. - Codex Umbra
Lore text from the game; the four pieces of an artifact set share one passage.
Potential Substats · Artifactspool · 10 kinds
The first rolled line is always a main attribute; every other line comes from a different group below. The groups are picked at random, so the group numbers have nothing to do with which line is which — one item's second line may be defence, another's may be attack. Within the same group only one entry ever rolls; groups do not affect each other, and each value is random inside the range shown.
Line capfixed when the artifact drops, cannot be changed afterwards
3
Line 1always a main attribute, one of the six below
1
Remaining lineseach comes from a different group below
2
Groups it picks fromwhich groups get picked differs from item to item
2
Groups left unused per item0 means every group is used; which ones are left out is random
0
Line 1 · always a main attribute, one of six
Str+2~3Vit+2~3Agi+2~3Dex+2~3Int+2~3Luk+2~3
1. only one line from this group
Hp %+1~2%Mp %+1~2%
2. only one line from this group
Atk %+1~2%Matk %+1~2%
Artifacts have no potential value and cannot use essences: the 3 lines are fixed when the piece drops and cannot be changed afterwards.